Isaac Bailey

About

I’m a multidisciplinary builder working across creative technology, software, cyber security, and technical writing. I like hands-on work that blends systems thinking with clear documentation and practical outcomes.

This site is a general portfolio and living archive of what I’m working on, including interactive builds, coding projects, apps, research notes, and experiments that may evolve over time.

I work across concept, prototyping, implementation, testing, and write-ups, and I’m open to roles or collaborations where interdisciplinary technical work is valued.

Areas
Creative technology, software engineering, cyber security, technical writing, rapid prototyping.

Tools — Full List

Embedded & Electronics (additional)

  • Arduino IDE
  • PlatformIO
  • GPIO (digital + PWM)
  • Serial communication
  • I²C / SPI (peripheral-level use)
  • MOSFET driver modules
  • Relays
  • Battery-powered systems
  • Charging modules
  • Servos and motors
  • Analogue and digital sensors

Lighting & Control Systems

  • WLED (configuration and control)
  • xLights (sequencing, music sync, multi-element setups)
  • LED power injection planning
  • Custom LED animation logic
  • Reactive / state-driven lighting behaviours
  • Light diffusion and enclosure design

Software & Programming

  • Python
  • Node.js
  • HTML
  • CSS
  • Bash / shell scripting
  • State machines
  • Timing- and event-driven logic
  • Debugging embedded systems

Creative Coding & Interaction

  • Procedural animation logic
  • Input -> output interaction design
  • Behaviour-based systems
  • UI design for small displays
  • Tkinter
  • Kivy
  • Media playback pipelines

Web, Tooling & Dev Ops

  • Git
  • Static site generation
  • Markdown / MDX
  • Nginx (static hosting)
  • Ubuntu Server
  • SSH
  • Basic CI-style workflows
  • Domain and DNS configuration

Fabrication & Physical Build

  • FDM 3D printing
  • Resin 3D printing
  • Slicing and print optimisation
  • Designing for tolerances
  • Enclosure design for electronics
  • Mechanical prototyping
  • Iterative physical testing
  • Fasteners and mounting systems

CAD & Modelling

  • STL preparation and modification
  • Parametric modelling basics
  • Reverse-engineering physical parts
  • Designing around real-world constraints
  • Fit, clearance, and access planning

Audio / Visual & Displays

  • Small-format displays
  • Video playback in physical installations
  • Pepper’s Ghost–style illusion setups
  • Camera modules
  • Audio playback systems

Systems & Reliability

  • Virtual machines
  • Proxmox
  • Networking fundamentals
  • Power budgeting and load considerations
  • Reliability and failure-mode thinking
  • Security-conscious configuration

Process & Practice

  • Rapid prototyping
  • Iterative design
  • Debugging across hardware + software
  • Documentation and technical write-ups
  • Balancing experimentation with stability
  • Learning unfamiliar hardware quickly

Contact

For roles, collaborations, or project questions, email [email protected].

Email Isaac